Ice Real-Time Strategy

Project Description

ICE is a Real Time Strategy game set in a cold mysterious universe.

My contributions:

  • Fog of war
  • Dynamic shadows
  • Highlevel-AI with Influence maps and Fuzzy Logic
  • Snow shader (Snow applies on every vertex pointing upwards)
  • Terrain- & Ice-shader with triplanar splat mapping
  • Sound
  • Unit special abilities
  • Unit promotion system
  • Feedback of unit special abilites.
  • Healing totem
  • Enemy base minefield
  • Minimap ping/action system
  • Bloom and renderingtechniques for multiple uv-sets and vertex colors

Project details:

  • 10 weeks, halftime
  • Created with own engine
  • C++
  • 3rd party tools: Wwise, DirectX, TinyXML
  • Created by Distortion Games, 2015
    • 3 Artists
    • 2 Level Designers
    • 6 Programmers

Download here!